Category Archives: sound design

Jurassic Awesome

The Jurassic park sound video is just plan amazing. I watched this movie only a billion times and never thought that they used real animals to play the dinosaurs. Not only did they do that; but the also mixed the animals sounds (for example: hawk and rattlesnake were played together to make the sound of one specific dinosaur. Another awesome thing that was mentioned in the film was when he manipulated a bunch of sounds on the computer connected to a keyboard so when he played the keyboard it sounded like a bunch of different dinosaur noises. [youtube][/youtube]

Another video that was similar to this was the Kung Fu Panda Whooshing sounds. This one looked kind of fun. What they did was hook things up to a string and just start swirling, which made those “Whooshing” sounds in Kung Fu Panda. They used a hairbrush, metal pieces, a spatula, a bamboo stick, a skirt (lol), etc. [youtube][/youtube]

These videos gave me a better understanding on how sounds work in movie and making, and gave me more of an interest to remix. This also give me ideas for a sound project #determined

How They Make Whooshes, Zips, and Bangs


Below is a huge list of sound designers speaking about their process for a variety of projects, mostly feature films. I want you to pick one to watch (you may chose a ‘part’ and not watch the whole it’s your choice). Please quote something you learned from the designer and compare it to our gathered understanding of sound design discussed in Thursday’s class.

Next chose a film or video that you think is another representative example of what you learned from the designer. You may not use the same film(s) the designer is talking about. Find a new one! Embed that clip and describe your comparison.

INDIANA JONES Sound Design Featurette part1‬

INDIANA JONES Sound Design Featurette part2

Animation Sound Design: Ben Burtt Creates the Sounds for Wall-E (Part 2 of 2)

CRASH! BANG! BOOM! The Wild Sounds of Treg Brown part1

CRASH! BANG! BOOM! The Wild Sounds of Treg Brown part2

‪Recording Whooshes for “Kung Fu Panda”‬

Behind the Sound of “Transformers”

Making Of: Prism – Sound Design

Action Movie Sound Design

Worldizing: a sound design concept – by Walter Murch

Ben Burtt on Lightsaber Sound Design

Sound Design – Star Wars Episode II 

King Kong Sound Design – Part 1 of 7

King Kong Sound Design – Part 2 of 7

King Kong Sound Design – Part 3 of 7

King Kong Sound Design – Part 4 of 7

King Kong Sound Design – Part 5 of 7

King Kong Sound Design – Part 6 of 7

King Kong Sound Design – Part 7 of 7

Making of Harry Potter and the Deathly Hallows – Part 2 Sound Design

Jurassic Park sound

LOTR2 TT Sound Design part 1

LOTR2 TT Sound Design part 2

LOTR2 TT Sound Design part 3

LOTR 1 TFOTR Sound Design part 1

LOTR 1 TFOTR Sound Design part 2


Class Notes on Sound Design

What is it, and how does it work?

Tweeking of sounds, re-arranging them to fit your needs.

Using Audio to tell a story. For example in a play or musical you would here wind, doorbell, music, and actors.

Creating sounds that you need for animation. For example sound effects like thunder, rain, footsteps, doors opening, closing, knocking.

How do these various sounds interact? Let’s use an example of a car chase scene.

Sound Effects – rocks crumbling during the planting of the cable, whipping sound of cable through the air, drilling, gear changes in the car,

Music – Dramatic, Electric Guitar, Bass, cymbal (high hat) pacing is fast, but not too fast.

Voice – One example was to hear the voice of the tank driver, followed by the voice of Tyrese from inside his car, then from inside another car over the radio.

Sound interactions

difference of the sound of vehicles from when showing the POV close or from a distance.

The tank breaks through the container, which is likely very loud but music is emphasized over the crashing of the tank for a moment.

When switching from the POV of high above the highway from a POV inside the tank the music decrease in volume and tone (fewer high pitched sounds), and there was a change in the instruments used. But the pacing stays the same.

In the moment of “Plan B” when the voice switch from the POV of the person speaking to the POV of someone hearing it over the radio there was a tonal change in the audio. This achieves a sound that reproduces how a voice would sound through a radio or a telephone. This video explains an example of how to create this effect in Audacity.